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Welcome to Acid Mines Software
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![Source: Frank Schlößer, Strohhalm](https://static.wixstatic.com/media/fa3be5_faa736457d4e49649c2434de8d6f5eb4~mv2.jpg/v1/fill/w_980,h_653,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/fa3be5_faa736457d4e49649c2434de8d6f5eb4~mv2.jpg)
Source: Frank Schlößer, Strohhalm
![](https://static.wixstatic.com/media/fa3be5_06da760cba734a869d8a4198bff1945a~mv2.png/v1/fill/w_980,h_1293,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/fa3be5_06da760cba734a869d8a4198bff1945a~mv2.png)
This is Acid Mines
Acid Mines Software, a small indie team, was founded in Germany in 2018. We quit our fulltime jobs to develop our first video game - a Space Economy Simulation.
Our fascination for video games and the long-cherished wish to develop our own video game lead to the decision to turn our hobby into a profession. From early attempts in Turbo Pascal (a space side-scroller) over Flash (a tower defense game) to Panda3D (the prototyping started) this endeavour eventually lead us to the development of our first video game: Heliopolis Six.
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